Showing posts with label Warmachine. Show all posts
Showing posts with label Warmachine. Show all posts

Saturday, 27 February 2010

Whats going on after thj witchfire Campaign (also titled OMFG I FORGOT TO )UPDATE WEEKS AGO)

Ok so i  was meant to update this weeks back but im a very busy man so I apologise. This audio rant / voice blog / whatever is basicaly talking abvout what i have been after the Wtichfire Trillogy what is not alot since i have kinda been hella busy with work and other things. But anway to make up for things i am also going to be posting the last session as a live play (that my players didn't know  i was recording muahahaha). So until then enjoy my voice later.

.....

Oh yeah here is the link

Thursday, 14 January 2010

ahh new year and same bull****

2010 is here 2 years away from a apocalypse and perhaps by then I will have a full write up of the witchfire trilogy game I ran just maybe. So what's new in the world?
Well 1st off Warmachine MK2 is out so get a copy I know I need to but one has no money. Star Trek online is now in the open beta phase. Its a good game just there seem to be a few errors in the open beta compared to closed beta. Overall though the game is fun and entertaining ... just go pre-order the damn game.
Work has quietened down again thank Morrow. I am now fitting in roughly 40 hours into 4 days of work so fun times.
Oh yeah and next week the campaign begins again one year after the events of the Witchfire Trilogy.

I gave the players plenty of rewards cause well im nice. These rewards included things they would find useful. For example the Sorcerer just levelled into Warcaster so as a rewards she got her 1st steamjack.

Light steamjack
name:
height/weight: 7'6"/5 tons
armourment: pneumaticaly powered fists
Initial Service Date:
Hit Dice: 5
hit points: 57 (27+30)
base initiative: -4
Speed: 15 ft
AC: 22
bab: +3
mab: +11
rab: 0
base attack damage: 1d6+8
space/reach: 10ft
Saving throws: ref: -2, will: 0
abillities: 26 str (+8), 5 DEX (-3)
cortex: 4 INT, 11 WIS
build DC: 21
Construction time: 6 weeks + 1 day
Price: 28,000
Special attacks: N/A
Special Qualities: Slow (Ex)
                  
                   Furnace Vulnerability (Ex)

                   Reliance on Fuel

                   damage reduction:5/serricsteel
Challenge Rating: 4

The idea is it was developed by her mentor and given to her as a training aid.

Others are getting other items. Scarlet kylies fighter gets her tavern shes always wanted.
So lets leave it at that for now folks till later toodles.

Thursday, 5 November 2009

looking forward to warmachine mk2

with a few months left I am getting really excited about Warmachine MK2. Not just the updated rules but also the releases what come with it. The basic heavy warjack's (the ones that featured in prime and prime remix) will be released as a single plastic kit with parts to make 4 variants. Yes all have a 4th variant which is brand new and I am looking forward to Khadors new variant the DECIMATOR!!!
This is a true Khadoran Warjack Sporting a chainsaw on one arm and a rifled cannon SWEET!!!
But that is not all these jacks have undergone a facelift. My beloved Khadoran jacks now have the same design as the Extreme Juggernaut which is mouth watering good.

Also with the latest version of Warmachine they are releasing faction books. The 1st to be released being Cygnar. This book will be the definitive guide to Cygnar holding unit rules, painting advice, information on the organisation of the Cygnaran military and much more.

So mk2 looks like it will be fun joy fen out

Wednesday, 4 November 2009

The red warmachines statistics part 1

Hey folks fen here getting back on track with blogging I still have to write up a review of last game but that will be up in the next few days.
Today I bring you the 1st in a series of posts where im going to try and give my own thoughts on 3.5 representation of units from warmachine. Essentialy this is me giving them stats so I can use them in future games. This is not going to be me saying this is how they should be but my own thoughts and ideas, I will be defiantly staying away from characters like yuri and the great bears and warcasters. I feel giving named characters stats is a stupid idea as your players are more likely to try and kill them.
One last thing if I don't stat up certain units like iron fangs then they already have there stats in a no quarter somewhere.

Ok now lets get down to businesses 1st up is one of my favourite units in the red army known as Khador the Manhunter.

Name: Manhunter

Race: Human (Khardic)

Class: Ranger 9

HP: 77 (6d8+5)

AC: 17 (10+4+3)

Initiative: 8 (4+4)

Speed: 30ft

Ability


Modifer

STR

18

4

DEX

18

4

Con

14

2

Wis

14

2

Int

12

1

Cha

10

0










Base attack Bonus: 9/4

Saves: Fort : 8 (6+2)
Will: 5 (3+2)
Ref: 10 (6+4)

Skills: Hide 12, Knowledge nature 8, knowledge tactics 3, knowledge geography 7, listen 12, Move Silently 12, search 12, spot 12, survival 12, climb 3, swim 3

Feats and abilities: Favoured enemy (human), track, Wild empathy, Favoured terrain (artic), Alertness, endurance, Woodland stride, evasion, favoured terrain (forest), weapon proficiency (simple, martial), armour proficiency (light , medium, shields), improved initiative, two weapon fighting, combat reflexes, stealthy, toughness, weapon focus battleaxe, weapon specialisation

Equipment: 2 battle axes (1d8+6, X3), Rations, hide armour

Initialy I was going to make them barbarians but then I went and re-read the manhunters backstory. These guys and gals are hunters who have taken up hunting the deadliest game ... MAN!!!
So I changed them to the Iron Kingdoms ranger variant. I then geared them towards being the mightiest hunters of Khador. there hide is at modest 18 (4 from DEX + 12 ranks in hide + 2 for stealthy) making them difficult to spot and with track, spot, listen and search maxed out they'll be difficult to shake. Manhunters are weapon masters so I gave them weapon focus and specialisation.
I made them 9th level as iron fangs are level 6 and as there a specially trained unit I thought manhunters should be a few levels higher. My thoughts for this were that manhunters as solos are capable of dispatching a unit of grunts like say trenchers. also it allowed me to give them there second bonus terrain. I chose artic and forests as that's what Khador has a lot of snow and trees.
If you want to lower or up the levels go ahead comments and criticism welcome.

And if anyone is intrested on my thoughts of yuri I would say11th/3rd level IK ranger with 1 or 2 levels of barbarian.

Thursday, 17 September 2009

The Recaps Of my Witchfire campaign.. also known as this ones been alogn time comming

SO hey its been a while since I've actually blogged. Really should try and keep this constant but then again I have just not found the time thanks to work, D&D and umm Champions Online. Yeah the games good no I'm not a life time member after Ayacon I couldn't afford to be. I got a discounted 6 months and the rest of the goodies.
But anyways were not here to talk Champions online .... yet, noo were here to talk about warmachine goodness really and that being my campaign.

So here we go what you've missed me talking about over the past 2 weeks.
Right so we left our adventurers deciding to skip the gatorman village and leave squint and his companions to there own fate (couple of points towards evil there).
So across the swamp land they went where they found dun dun dun Alexia's boat. inside they found the crew Alexia had Charmed into giving her a ride. And there big burly female Khadoran bodyguard who also was charmed and now tied up in the ship. Now what I mean by Khadoran bodyguard is welcome our new player Katie YAAAAY. She's playing our big Khadoran fighter with a big axe and monkey grip.

So with there new Khadoran ally they continue onwards into the Temple of Cyris. On arriving at the temple and upon hearing the Description of the temple of Cyris our Arcane Mekhanik starts to have an unhealthy fixation on the place which would make him the butt of the jokes for some time.
So charging in head long they encounter several groups of drones and Cyriss Clerics who lets face it are not pleased to see MORE intruders. They also find 2 men in cells. Thanks to quick spot checks they notice tatoos on their arms showing they belonged to the inqusition which involved them being shot to death in there cells by the party.
They picked up the flame thrower (although I never told em what it was) and then they got to the smelting room. They ran around with greandes in hand blowing clerics into the smelting pits and the crane was swinging around. And then kylies fighter scored the ultimate kill. How I put it after the crit roll she rolled away from the crane arm drew her rifle landed and proceeded to head shot the crane operater through the tinted window of the crane room. He bounced of the wall and proceeded to tumble out into the smelting vats.

So finaly after going up and down elevators they found the main room where alexia was. 1st up they took on the coven and did quite well als arcane mechanik managed to figure out that he had a flamethrower by traning it on the coven.
Once they were done all the party began to run towards alexia with the Gunmage preparing his precious quad iron and casting rune bullet on each seprate bullet (he had 4 turns to kill to get to alexia). SO before anyone else gets a turn including alexia the Gunmage who had highest Intiative essentialy CRITICALED Alexia with the Quad Iron. Essentialy he managed to deal enough damage to take take out alexia. SO she went flying into the pit and baboom the party has finnaly done what theyve been wanting to do since the Longest Night. KILL ALEXIA.
So the party pocket the Witchfire and get the FUCK out of there.

I decided to Skip Father Lucan or whatever he is the big spidery thing as that gamign session was comming to the end and the party wants out of the temple.
SO they got back to the boat found Squint and crew dead. So 1st thoughts for most of em was like ... awesome we got a boat. So The Arcane Mechanik gets the boat going on one paddle wheel.

So they get back to Corvis find out Vinters back the inqusitions runnign aorund the place and all swords are being confiscated. so they decide to park a li lfurther up rriver no where near corvis and try and find a back route in. They find a sewer entrance and go throug hthere and then find there way to a empty church where There ambushed by the Inquisitors and Helstrom. The party is liek Hell Helstrom has betrayed us and then he saves em and gets em to save Dumas which they do. Rember at this time I only had half the group with me and they stormed the place no problem left all the other prisoners to die bypassed the skorne torturer and then went and saved DUMAs and ran the hell Away. So I threw in a Skorne Warrior and a few guards for fun. Just so they knew hwat they were up against.
Also during this there Khardic fighter who had demanded she held onto the Witchfire had stayed on the boat and had found zombies romaing round it which she started to dispatch with no problem and almsot picked up the witchfire even though i waqs really hintign she didnt want to do that. To find out why go read the witchfire trilogy books the stats for that accursed sword are in there.

So i nthe end thats how it went Dumas was saved the sword was encased in stone and hidden in the Arcane mechaniks warehouse and now the party has free time. .... they also may have come into contact with a Skorne cyclops but eh you know.

Friday, 31 July 2009

IOSAN "Jacks" have "Beam cannons"

Ok I got alot to blog about and I think im gonna have to use multiple posts cause im WAAAAAY behind on my bloging. So 1st blog is alll aboot No quater 25 and the awesomeness that is the retribution. So we got a sneak peek at one of the new casters stats and Wow. But wht im more intrested in ios the jacks or myromidins as they are known. Guts and Gears has a great article on how they work and I must say I loved the fact that they have a bonejack size damage grid but also have an energy field which can be used to fire a a beam of energyh at a opponent. BEAM CANNON!!! HELLS YEAH.

So I think thats a big plus for the Retribution and If I ever bring them into my campaign (and as we are currently in 603 Ar and the Retirbution are like 608 AR its gonna be a while) i think one will just charge up and blast away a small squadron of trenchers for shits and giggles.

SO whatesle did I enjoy. Well a whole Article on the Sailing Vessels of the Iron Kingdoms. Main reson we get a little sneaky nibble of Zu the land over the waves. I like the idea of Cygnatr and Ord being the two Nations pretty much on par with naval Technology and Khador just compencatign with BIGGER ships pretty much. Oh and Cygnar have subs go Cygnar.

There is a side note about the Cryxian fleets which is of note as well.


So Ayacon is a few weeks away now and is already cost me an arm and a leg on hotels (lastm inute problems what can i say it happens :) ).
Cant wait gonan be alogn friday but will be wel lworht it :D.

Also now have a laptop otw which is also costing me a small fortune.

Oh and I gotta resubmitt all my coursework barring one by the 18th and my pcs still ... BALLS. Right next up a tal kabout my campaign so far as we had an awesoem session Friday night.

Monday, 20 July 2009

just a little update today

you know i havebeen painting my minis of late and i hought Id show everyone how far I have gotten.

BEHOLD from left to right - Vahn oberon (iron kingdoms - witch fire trilogy), Alexia Ciannor (witch fire trilogy - iron kingdoms), Miyamato Musashi (Infinity) and the big guy at the back is my Sprigana khadoran heavy warjack.

My sprigan im very proud off just because its not all red!!! I went and added another colour that wasnt a metal AWESOMENESS!!!

Ohberon isnt very red for my liking. Ill probaly go over Ohberon next with a coat of blood red snd p3 red ink mainly to pick out the folds in the robes.
alexias jacket i am pleased with. Its a mi of scorched brown (games workshop) and blood tracker brown (p3) iron wht ive then washed over with ogryn flesh (games workshop). Ohberon and alexia are from the iron kingdoms minatures range and featurei the witch fire trilogy. I have picked up all the Witch Fire Trilogy miatures and so far have completed only father dumas (whos missing an arm)
helstrom will be on the workbench later on after ive finished my current 3 miniatures. He will be joining Scarlet Kylies pirate minature from our dnd games.

I think ill paint alexia quite pale as she seems the pale kind.

Miyamato even though you cant see it properly hes standing on one of the street scenic bases from black cat bases. There awesome. and to be honest I dont think i did not even i have still need to put a base on him its got a big enough base as it is. Hes from the infinity game range and I still have to build his entire team and there support mech fuuuuun.
Right back to fixing my pc and going to sleep cause work tommorow /sigh


EEEEEEH LAST THING I WON A BID FOR A IK CHARACTER GUIDE YAAAAAAY

Monday, 13 July 2009

Super Size my Warjack

Yeah so I went to The privateer press website this morning geared up to see what ne Shinny Retribution stuff there would be on the site today. There wasnt, instead however my taste buds were overjoyed to chew on the news that Warmachine has finnaly got a extreme sculpt.
For those who dont know Privateer Press do on occasion amazing culpts of iconic units, These minatures have amazing detail and a dynamic pose Plus a larger than normal price tag. For Exmple So far theyve done the Circles Warp wolf and The tollblood dire troll. Wel lnow its Warmachines turn.
Ladies and Gentlemen I Give you the Jugernaught EXTREME SCULPT. excuse me I need to freshen up.

Anyway This is Khadors classic warjack its awesome the pose is amazing, but the best part is that this sculpt towers over the normal jugernaught sculpt. Heck I do belive that this Jugernaught would make the behmoth blush. Fully possible goodness people FULLY POSSIBLE!!! It means when puttign it to gether I can put It together however I want AWESOME.
Now I just need some extra Cash to buy one .... Hope they got some in November still.

Tuesday, 7 July 2009

Im having a good day

I really am nothing bad has happened yet. I am feeling splendid works ... ok. My Ik group will be meeting at my place this friday for once minus mr paladin im affraid to say. Kai is unfortunatly going to be late for the session possbily but we will see.
Ivw handed over my D&D 4th Ed Players handbooks to my cousin for the moment as I have no use for them as you will know if youve read my blog me and 4th dont mix. I feel however his friends who are of a much younger generation will enjoy the new system more. We shall see.

Anyway he loaned me i nreturn a few animes I hadnt watched yet one was a box set he wanted to sell he handt really liked it. My cousin can have his fiver I LOVE this show Otogi Zoshi is amazing you need to go watch it now!!!

But yeah thats what i been doing all week im happy.

There is not one thing im not happy about. Black cat bases where is MY PACKAGE!!!
Yeah I ordered some modren day street bases for my infinity minatures and a prirate for kylie for dnd which mua will be painting. Another minature for me to use as a practice mini but I ordered them Friday its now 1 am on Saturday stil no sign.
But hye thats not all that bad the bases only cost me 4 pound for a pack of 12 and the pirate was only £1.50 so a good deal in all.
I cant find my arcane machanik. Ever since I moved back from cambridge hes been mssing. This annoys me as his paint job was looking fantastic I had also made him a awesome base and now I may never see him again. Also cant find my Tau remora stealth drones I brought at Golden demon 08 jsut great.

But hye cant wait for Friday. The girlfriend wil larrvie we shall snuggle for a bit people will arrive and then we wil lgather roudn my table I shall pull out my pc and my dms matt and ... I need a DM outfit... I have a jedi robe ... that will do. We shall gather we shall introduce Maverick Gun MAge guy and we shall party litteraly. CCause I dont have to draw anymore flamign maps for glittercomm this week. WHOOP!!!

Yeah well be back to ranting next time folks also I suppose wel lget back to looking at the shinny retribution units.

Peace out folks

Wednesday, 1 July 2009

Grind the new Bloodbowl and Doug Seacat is Number 1 hear our pleas Doug

For all you kiddies out there who love Warmachien but havent been lookign at the Privateer Press website, you migth want to go over there now. Not just to see shinny new pictures of the Retribution By the way theyve Shown two new units today. The House Sheeyl Magister These guys sound like they hav jedi gauntlets allowing them to flip and throw there enemies round the war zone.
The Souless Escort who they seem to use as a energy absorbing device. I like this idea it shows that the elves dont really care for there souless babies and would rather use them in the most inhumane ways.

But anyway im Digresing.

Grind is to be released as a official board game. If you dont know What Grind is essentialy its a sports game where you pit warjack against warjack as they charge up and down there respective sides of the pitch rolling a giant metal ball to the other pesrons goal.

Grind was 1st released in No Quater Issue 10 as a mini game to Warmachine. WIth this version of grind I dont knwo if the rules will be different to Warmachine what I do know from the press release its a all plastic kit box set. The jacks come with multiple interchangebale parts for full customisation. You also get the game pitch the ball and the classic grind 2 spiked cylindery things. This looks like a fun game and I am assuming from the box art that the box will feature Cygnar and Khador although that is just me speculating here.

Also if you read the Iron Kingdoms RPG boards on the Privateer Press boards you will have noticed Doug Seacat the man who does the fiction and fluff for Warmachine Posted a wealth of information in a post about one of the minor human subcultres the Sinari. In which he ocmments he has alot more information sotred on his HArddrive like this. I for one woudl like to see alot more of what Doug has hiding on his hard drive and so would alot of people. Head on over to the Privateer Press forums in the IK RPG boards youl lfind a post where were just petitioning Doug to put more on the boards or some where on the site. Why were doing this is because Privateer Press decided not to go 4th Edition (which my humble opinion is a good Idea) and stayed in 3.5 means there are no mroe Iron Kingdom RPG books being relased at the moment and anythign made for

THE 3.5 IK RPG is essentialy as far as we can tell stored on Dougs harddrive. So we are emploring Doug and Privateeer Please Please im on ym knees Please relase this information to us. It will help us roleplayers imensly as it will keep thje Iron Kingdoms RPG scene alive ... until your acctualy release a new IK RPG ... possibly with your own rules. So please guys let us have the good evn if its jsut as more RPG segments in No Quater.

Saturday, 27 June 2009

I hates ma job

SO I finneshed a manic day at work. It sucked balls royaly. As ive decided to leave uni and not do the 3rd year I have to look towards employmrnt. Honestly I cant see myself doing this job much longer. The hours are terrible. I never really get to see my friends and therse sometimes a rare chance I might get toi see Kylie and I have had to cut back the hours I put in to doing RPGS (NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOooooooooooooooooooooooooooooooooooooooooooooooooooooo)
So yeah I am not amused by that as you probaly can tell (Oh god why WHYYYY). Im thinking of just finding a nice job in a little shop bookstore 9-5 ,ost days heck dont mind working saturday as long as im working full time getting paid and not finnishing work at 2 in the morning.

SO yeah once I find a new job I could put working in a kitchen as a another job I never want to repeat.

We had our all day session of Iron Kingdoms Thursday. Well mostly all dya one or two hicups. People had a few thigns to do so we had a recesion inbetween. The Paladin was a pain. Complained about not getting a cut of the loot.

Ok break down herse how it goes. The loot they found was loot they found before they met the paladin. The paladin just appeared out of nowhere essentialy ans then after the fray told them dumas had sent him to find them and make sure they were safe.

So they got back to town sold there loot and the paladin got nout cause the party decided that because he wasnt there he didnt need to know bout it. THe player got annoyed and decided to be a pain for a while. Its the parties choice who gets loot not mine.

He got annoying later talkign about doing many unlawful things like breaking into alexias room etc. I got accussed of blocking the playersi n every time. Sorry but a execuntioners identity is always secret and Idoubt there would be a record of wh ohe was available to the public.
AQlso hey just because I told him that he couldnt break into Alexias room dosent stop the rest of the party.

I caved later and gave them some ideas on what they could do mainly cause they wanted to stake out the witches tomb aghai nwhen you get the idea you know with the emprty coffins and all that that place is pretty much done with.

SO you know I hinted to them that they should probaly follow alexia. So they did 2 avenues 1 group followed alexia (the arcane mexhanik) the other party would sneak into her room (the sorceror).

The paladin jsut went on beign annoying. The fighter wen out gun shopping and is now packing a military pistol and plenty of bullets (amazing what you can buy once yo uhave lots of gold).

So anyway they find out about the catacombs heado n down hav the chat with alexia find soem clues to what ashes doing and then there off. The paladin after a fruitless exploration of the tomb decided they should cut it short and then asked why i didnt pre build all my maps. Simple answer I prefer drawing them as we go along because that way you dont know what to expect round the corner. Also If I was DMing in person they wouldnt have a map id make them draw it. As they say Sapre the rod beat the child. In other words dont always bend to your players dont give the everything they need to make there adventure a walk i nthe park.

So then we took a break as apaprently everyone was bored. To be honest they were not.

I had a chat with the other players and yeah they just needed a hours breather and then we could begin ahgain. They were just annoyed with everything. Especialy the paladins girlfeidn who was sittign in skype listening and commenting on everything as if she was playing it annoyed everyone adn I couldnt boot her as it was the paladins conversation (new rule dm is skype conversation leader). So yeah after a tal kwith the paladin he appolagised promised he wouldnt mess around as much and we got in again. Now I let the girl firend back in under the guise of if she annyoed my players she would be politely asked to leave.

Now she jsut asked questions as we went on about how this works and such jsut gettign an idea of the game (She may one day join in). so thigs were going off without a hitch. Of then gametable started to fail on us. Gametable be the software we use. So we spent the rest of the night looking at new software to use im going with glittercomm I kinda fell in love with it. It does mean I need to pre build my maps as i havent got a map i can drqaw on anymore but it does come with a fog of war option so i can hide things where I want to.

Still not ammused dont think the paladin understands what kind of DM I am the add hoc kin. E.G I got an idea where im going with the story I just make alot of stuff up as I go along.

He also comaploined it wasnt very interactive and you know I didnt try and pull the players in?. Dont know what he meant by that afterall im runnign the witchfire trillgy a pre written campaign and I am addign a few extra thigns in as i go along like Kais sorcerors pursuer also known as the temple of Menoth. Yeah i sent a knight exemplar after them they just survived. I also hit them with a Gorax fun times.

also no one else is honestly findin it boring and are havign a blaast. Ehmust be him.

Im doen ranting work tommorow morning good night

Monday, 18 May 2009

They just keep commig!!!!!!!

SO I went to RPG night today unfortunatly no Roleplaying was had. Oh well we now have all our Call of cuthulu charactwers soughted out for after the bank holiday.
Were looking at 1890's Steam punk setting, and i get to play the part of the megalomaniac Inventor from Prussia with his badly burnt sidekick Igor (MUAHAHAHAHAHAHAHA).
Yes shall be fun as our D&D 4th Ed group may be comming to a end. Main reason for this is that when playing everythign feels too automated (ie press this button poof power activateS). I mean Wizards its a ok product if your trying to hit on the new genration of gamers whos idea of a roleplayign game is say WoW. For the group im with (the oldies/Vets) not all of us enjoy sitting down having to manage the combat down to the smallest point (eg whos standign where exactly). Some of us are personnaly down the act of doing abstract combat ok if your standing near these guys or near the entrance you get hit. SO yeah DD 4h ed good for micro managing combat and if you like the MMO feel in the real world.

So I get to try Pathfinder out Thursday as I shall be dming from 2Am onwards. Yay i am ding a Iron Kingdoms Campaign with pathfinder rules. It will give the base classes a little bit more of a edge (espescialy fighteR). Ive been lookign through pathfinderand I can say that therse not alot of changes to 3.5 there but wjhere they change things it works (ie getting rid of gather information and making it part of diplomacy for example). All the base classes have had a ugrade. Sorceror and Fighter are my favourite upgrades.

Fighters got Bravery what im proves there will saves against fear which is bloody helpful for fighters cas they are likely to have nothing in the way of a will save for many levels (fighter with points in Wisdom hahaha).
The armour training is great, as you go up in levels +1 to Ac and you get +1 to the max dex you can use in the armour. By level 20 you can have a +4 dex bonus in Fulle plate (enter the combat god), and then at 19th/20th level yo uget armour mastery what gives you damage reduction.
Weapon training just makes you more than the guy with bonus combat feats but into a pure weapon master. Choose a weapon group you now get a +1 bonus to your attack and damage rolls. Now every 4 levels choose another weapon group also increase your other weapon group bonus by +1 every 4 levels Gah PAIN. WIth this abbility I now DONT have to run round with my fighter buying into prestige classes/other classes for extra damage now, or buy these amazing feats. Just so i can keep up with the damage everyone else is throwing around. Although i dont usualy care i do get tired of beign out damaged by a rouge and a ranger specialy when im takign te brunt of the hits. And now the stupid amazing powewr you get at 20 weapon mastery. Choose one weapon of your choice. All your criticals auto confirm, you cnanot be disarmed whilst wielding that weapon AND when you score a critical the damage multiplier is INCREAESED by 1.

Ok Now Sorcerors there truly Amazing now. Previously I viewed them as Wizards who didnt learn spells jsut blew stuff up and couldnt really swich round spells like a wizard could. So effectivly a spontanius wizard. Now they have bloodlines. These give sorcerors new and unique abbiliteis based on the bloodlien they choose.
these bloodlines are:-
  • Aberrant
  • Abyssal
  • Arcane
  • Celestial
  • Destined
  • Draconic
  • Elemental
  • Fey
  • Infernal
  • Undead
All of these give some great bonus abbilities for sorcerors some which work great as a backup when there runnign low on spells (dragons breath). What I also forget to mention so will do quickly therse no spell per limit on 0 level spells now but cure and inflict minor wounds were removed.
For my campaign im limiting th bloodlines because soem really dotn fit in the iron Kingdoms universe. These are:-

  • Draconic
  • Abyssal
  • Abberant
Dragons a obvious oen. All dragons are warped twisted corrupt creatures wh are A sexual and create more spawn by spillign there blood.
Abyssal dosent really fit within in IK
and Abberant as therse no thingsl ike the planes or well any strange "alien" racers i nthe Ik i figured nah.

Infernal and Celestial I have no problem with. I see as Infernal as you family made a pact with infernals soemwhere along the lin and its just seepedinto you. although is your soul truely yours and celestial hey your blessed by Morrow/Dhunia/nyssor/whoever. I still havent decided on Fey but that will probaly go but elemental can stay.

So Iron Kingdoms im goign to enjoy a group hwat never has experienced Warmachine or Hordes so they dont know much about the universe so it will be a suprise them im sure. We also get to start 2 years before any of the major events of Warmachine so plenty of time for them to get used to the world at large.

At the moment everyones scattered across the country at uni and the like so were going to be using gametable for the 1st sessio nor 2 but when everyones back myp lace for D&D haha. In lue of everyone commign to my place and as were going through the witchfire trilogy ive gone and grabbed the Witchfire Trilogy minatures JOY I have all the major players (another Alexia whoop).

SO yeah much fun to come thursday