Showing posts with label Hordes. Show all posts
Showing posts with label Hordes. Show all posts

Thursday, 17 September 2009

The Recaps Of my Witchfire campaign.. also known as this ones been alogn time comming

SO hey its been a while since I've actually blogged. Really should try and keep this constant but then again I have just not found the time thanks to work, D&D and umm Champions Online. Yeah the games good no I'm not a life time member after Ayacon I couldn't afford to be. I got a discounted 6 months and the rest of the goodies.
But anyways were not here to talk Champions online .... yet, noo were here to talk about warmachine goodness really and that being my campaign.

So here we go what you've missed me talking about over the past 2 weeks.
Right so we left our adventurers deciding to skip the gatorman village and leave squint and his companions to there own fate (couple of points towards evil there).
So across the swamp land they went where they found dun dun dun Alexia's boat. inside they found the crew Alexia had Charmed into giving her a ride. And there big burly female Khadoran bodyguard who also was charmed and now tied up in the ship. Now what I mean by Khadoran bodyguard is welcome our new player Katie YAAAAY. She's playing our big Khadoran fighter with a big axe and monkey grip.

So with there new Khadoran ally they continue onwards into the Temple of Cyris. On arriving at the temple and upon hearing the Description of the temple of Cyris our Arcane Mekhanik starts to have an unhealthy fixation on the place which would make him the butt of the jokes for some time.
So charging in head long they encounter several groups of drones and Cyriss Clerics who lets face it are not pleased to see MORE intruders. They also find 2 men in cells. Thanks to quick spot checks they notice tatoos on their arms showing they belonged to the inqusition which involved them being shot to death in there cells by the party.
They picked up the flame thrower (although I never told em what it was) and then they got to the smelting room. They ran around with greandes in hand blowing clerics into the smelting pits and the crane was swinging around. And then kylies fighter scored the ultimate kill. How I put it after the crit roll she rolled away from the crane arm drew her rifle landed and proceeded to head shot the crane operater through the tinted window of the crane room. He bounced of the wall and proceeded to tumble out into the smelting vats.

So finaly after going up and down elevators they found the main room where alexia was. 1st up they took on the coven and did quite well als arcane mechanik managed to figure out that he had a flamethrower by traning it on the coven.
Once they were done all the party began to run towards alexia with the Gunmage preparing his precious quad iron and casting rune bullet on each seprate bullet (he had 4 turns to kill to get to alexia). SO before anyone else gets a turn including alexia the Gunmage who had highest Intiative essentialy CRITICALED Alexia with the Quad Iron. Essentialy he managed to deal enough damage to take take out alexia. SO she went flying into the pit and baboom the party has finnaly done what theyve been wanting to do since the Longest Night. KILL ALEXIA.
So the party pocket the Witchfire and get the FUCK out of there.

I decided to Skip Father Lucan or whatever he is the big spidery thing as that gamign session was comming to the end and the party wants out of the temple.
SO they got back to the boat found Squint and crew dead. So 1st thoughts for most of em was like ... awesome we got a boat. So The Arcane Mechanik gets the boat going on one paddle wheel.

So they get back to Corvis find out Vinters back the inqusitions runnign aorund the place and all swords are being confiscated. so they decide to park a li lfurther up rriver no where near corvis and try and find a back route in. They find a sewer entrance and go throug hthere and then find there way to a empty church where There ambushed by the Inquisitors and Helstrom. The party is liek Hell Helstrom has betrayed us and then he saves em and gets em to save Dumas which they do. Rember at this time I only had half the group with me and they stormed the place no problem left all the other prisoners to die bypassed the skorne torturer and then went and saved DUMAs and ran the hell Away. So I threw in a Skorne Warrior and a few guards for fun. Just so they knew hwat they were up against.
Also during this there Khardic fighter who had demanded she held onto the Witchfire had stayed on the boat and had found zombies romaing round it which she started to dispatch with no problem and almsot picked up the witchfire even though i waqs really hintign she didnt want to do that. To find out why go read the witchfire trilogy books the stats for that accursed sword are in there.

So i nthe end thats how it went Dumas was saved the sword was encased in stone and hidden in the Arcane mechaniks warehouse and now the party has free time. .... they also may have come into contact with a Skorne cyclops but eh you know.

Monday, 18 May 2009

They just keep commig!!!!!!!

SO I went to RPG night today unfortunatly no Roleplaying was had. Oh well we now have all our Call of cuthulu charactwers soughted out for after the bank holiday.
Were looking at 1890's Steam punk setting, and i get to play the part of the megalomaniac Inventor from Prussia with his badly burnt sidekick Igor (MUAHAHAHAHAHAHAHA).
Yes shall be fun as our D&D 4th Ed group may be comming to a end. Main reason for this is that when playing everythign feels too automated (ie press this button poof power activateS). I mean Wizards its a ok product if your trying to hit on the new genration of gamers whos idea of a roleplayign game is say WoW. For the group im with (the oldies/Vets) not all of us enjoy sitting down having to manage the combat down to the smallest point (eg whos standign where exactly). Some of us are personnaly down the act of doing abstract combat ok if your standing near these guys or near the entrance you get hit. SO yeah DD 4h ed good for micro managing combat and if you like the MMO feel in the real world.

So I get to try Pathfinder out Thursday as I shall be dming from 2Am onwards. Yay i am ding a Iron Kingdoms Campaign with pathfinder rules. It will give the base classes a little bit more of a edge (espescialy fighteR). Ive been lookign through pathfinderand I can say that therse not alot of changes to 3.5 there but wjhere they change things it works (ie getting rid of gather information and making it part of diplomacy for example). All the base classes have had a ugrade. Sorceror and Fighter are my favourite upgrades.

Fighters got Bravery what im proves there will saves against fear which is bloody helpful for fighters cas they are likely to have nothing in the way of a will save for many levels (fighter with points in Wisdom hahaha).
The armour training is great, as you go up in levels +1 to Ac and you get +1 to the max dex you can use in the armour. By level 20 you can have a +4 dex bonus in Fulle plate (enter the combat god), and then at 19th/20th level yo uget armour mastery what gives you damage reduction.
Weapon training just makes you more than the guy with bonus combat feats but into a pure weapon master. Choose a weapon group you now get a +1 bonus to your attack and damage rolls. Now every 4 levels choose another weapon group also increase your other weapon group bonus by +1 every 4 levels Gah PAIN. WIth this abbility I now DONT have to run round with my fighter buying into prestige classes/other classes for extra damage now, or buy these amazing feats. Just so i can keep up with the damage everyone else is throwing around. Although i dont usualy care i do get tired of beign out damaged by a rouge and a ranger specialy when im takign te brunt of the hits. And now the stupid amazing powewr you get at 20 weapon mastery. Choose one weapon of your choice. All your criticals auto confirm, you cnanot be disarmed whilst wielding that weapon AND when you score a critical the damage multiplier is INCREAESED by 1.

Ok Now Sorcerors there truly Amazing now. Previously I viewed them as Wizards who didnt learn spells jsut blew stuff up and couldnt really swich round spells like a wizard could. So effectivly a spontanius wizard. Now they have bloodlines. These give sorcerors new and unique abbiliteis based on the bloodlien they choose.
these bloodlines are:-
  • Aberrant
  • Abyssal
  • Arcane
  • Celestial
  • Destined
  • Draconic
  • Elemental
  • Fey
  • Infernal
  • Undead
All of these give some great bonus abbilities for sorcerors some which work great as a backup when there runnign low on spells (dragons breath). What I also forget to mention so will do quickly therse no spell per limit on 0 level spells now but cure and inflict minor wounds were removed.
For my campaign im limiting th bloodlines because soem really dotn fit in the iron Kingdoms universe. These are:-

  • Draconic
  • Abyssal
  • Abberant
Dragons a obvious oen. All dragons are warped twisted corrupt creatures wh are A sexual and create more spawn by spillign there blood.
Abyssal dosent really fit within in IK
and Abberant as therse no thingsl ike the planes or well any strange "alien" racers i nthe Ik i figured nah.

Infernal and Celestial I have no problem with. I see as Infernal as you family made a pact with infernals soemwhere along the lin and its just seepedinto you. although is your soul truely yours and celestial hey your blessed by Morrow/Dhunia/nyssor/whoever. I still havent decided on Fey but that will probaly go but elemental can stay.

So Iron Kingdoms im goign to enjoy a group hwat never has experienced Warmachine or Hordes so they dont know much about the universe so it will be a suprise them im sure. We also get to start 2 years before any of the major events of Warmachine so plenty of time for them to get used to the world at large.

At the moment everyones scattered across the country at uni and the like so were going to be using gametable for the 1st sessio nor 2 but when everyones back myp lace for D&D haha. In lue of everyone commign to my place and as were going through the witchfire trilogy ive gone and grabbed the Witchfire Trilogy minatures JOY I have all the major players (another Alexia whoop).

SO yeah much fun to come thursday